
When Valve introduced its Steam Machine desktop PC and Steam Frame VR headset in mid-November of final yr, it declined to announce pricing or availability info for both gadget. That was partly as a result of RAM and storage costs had already begun to climb, due to shortages brought on by the AI business’s insatiable need for memory. These worth spikes have solely gotten worse since then, and so they’re starting to trickle all the way down to GPUs and other devices that use memory chips.
This week, Valve has formally announced that it’s nonetheless not able to make an official announcement about when the Machine or Body can be out there or what they’ll value.
Valve says it nonetheless plans to launch each units (in addition to the brand new Steam Controller) “within the first half of the yr,” however that uncertainty round RAM and storage costs imply that Valve “[has] work to do to land on concrete pricing and launch dates we will confidently announce, being aware of how shortly the circumstances round each of this stuff can change.”
“Once we introduced these merchandise in November, we deliberate on with the ability to share particular pricing and launch dates by now,” Valve’s weblog submit reads. “However the reminiscence and storage shortages you’ve probably heard about throughout the business have quickly elevated since then. The restricted availability and rising costs of those vital elements imply we should revisit our precise transport schedule and pricing (particularly round Steam Machine and Steam Body).”